Tuesday, February 18, 2014

Tales of Asteria Mobile Game Unites Tales of Characters This Spring


Namco Bandai Games unveiled its newest title in its Tales of RPG franchise, Tales of Asteria, on Monday. The “RPG that ties together intersecting feelings” will be released this spring for smartphones via the App Store and Google Play store, and will be free-to-play with in-game content available for purchase. Namco Bandai Games also began streaming a teaser promotional video for the game, which will contain an completely original story:




The word “Asteria” means “story of stars,” according to the game's official website, which also opened on Monday. The website is currently accepting pre-registration for the game, and those who register early will be given a double chance to receive a Milla card and one more character card for use in the game. However, as of press time, Namco Bandai has halted registrations in order to perform maintenance.

As previously reported, Do as Infinity will perform the game's theme song, “believe in you.”

Source: http://www.animenewsnetwork.com/news/2014-02-17/tales-of-asteria-mobile-game-unites-tales-of-characters-this-spring

Monday, February 17, 2014

The Will of D.

Do you Agree?

Awesome Bags

Shit Just Got Real

How to Draw Manga Female Bodies #2

Kanji de Manga Vol 3 cover image
Next, let's move on to the arms. The arms consist of three basic sections: the upper arm, the foream, and the hand. Each can be represented in prelimiary sketches by oval shapes. Now, I know some people don't like using the shapes; you do not have to do it this way, this is just one possible way to go about sketching arms. Some books recommend using cylinders, but it's better to use flat ovals because they more closely match the shape of the arm. It isn't shown here, but if the arms are held loosely at the side, the hands should come down to the middle of the thigh. The elbows should be at about waist length.

Kanji de Manga Vol 3 cover image

Once you have your basic shapes of the arms down, you can refine them and make them look more realistic. This is a little more difficult. ^_^ When drawing the arms, don't make them straight and flat; arms have muscles, after all. ^_^ Never draw a straight arm as just a long cylinder (unless you are doing a super-deformed/chibi pic). ^_^ The arm starts at the shoulder. Notice how the shoulder bulges out slightly, then curves back down. The arm tapes slightly inwards until you reach the elbow.

At the elbow, the arm widens again just after the elbow where the biceps are (as shown in the topmost picture here). The elbow itself can be a little daunting to draw. Remember that the arm doesn't just start curving in the other direction; there is a joint, and it should be shown (as in the top and bottom left pic). There are more examples below.

Kanji de Manga Vol 3 cover image
Here are some more poses for arms, this time showing how the parts of the arm overlap. It is sometimes easier to visualize the overlapping or foreshortening if you use basic oval shapes first, but again, you do not have to use them if you do not want to. Notice how in the topmost picture, the arm that is moving away from us tapers and grows smaller the further away from us it is.

Kanji de Manga Vol 3 cover image
These poses are a little more difficult to refine. It is very important that you pay close attention to the way each part of the arm is facing, and how the elbow is to be positioned. Try to imagine the arm as two different shapes stuck together: the cylindrical upper arm, and the forearm, which is sort of shaped like a bowling pin with a bump on the bottom. ^_^ That should help you in determining the position of the elbow.




How To Draw Manga: Hair #1

Kanji de Manga Vol 3 cover image
Depending on the style, anime hair can be very complex. However, if you break it down into its basic components, the process of drawing anime hair becomes a little simpler.

Like real hair, anime hair is composed of many strands. However, rather than drawing each individual strand, the hair is often drawn in various sized/shaped clumps, as shown here. These are some of the simplest forms of each hair style. Notice that in most cases, the outline is more curvy on the bottom of the hair clump. This is especially apparent on the top leftmost example; the lower line is curvier than the top line, giving the hair more depth and more of that anime-ish look. Sometimes this is highly exaggerated, and other times it is hardly noticable, but for most anime hair styles, each individual strand of hair will have this basic shape.

Kanji de Manga Vol 3 cover image
Once you know how to draw each strand/clump of hair, you can start putting them together to form more something that more resembles anime hair. Look at each example here (well, exept maybe for that one on the lower left; I'm not sure why I left that in), and notice how the basic strands from the first step are used. The same similar shapes generally persist throughout many different hairstyles. Making one line curve out more than the other on each strand can really help to flesh it out.

Another thing to keep in mind is that you can make the hair as detailed as you like; just keep adding more strands. I'll go over this more shortly. ^_^

Kanji de Manga Vol 3 cover image
Now, we are getting into some slightly more complex shapes. Notice how varying the size and shape of each strand gives the hair different character; the strands can be long and thin, thick and curvy, or sharp and spiky. Again, notice that you can either make the hair very detailed, or very simple, depending on how many individual strands you draw.

Kanji de Manga Vol 3 cover image
Here are more examples of different basic shapes of hair. Take note of how the hair overlaps and is nested in itself when it bends or twists. You can make some really interesting hair by having it twist and turn all over the page. ^_^